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Ai spawn script arma 3
Ai spawn script arma 3




ai spawn script arma 3

Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. Kylania and Pognivet found a simaliar solution. So it is very easy actually like your said. Idk really what an array is, as far i could read off from the internet "Declaration of an array refers to when an array is created in a script Like in a.Īn array can either be declared as empty, or it can be declared with already created elements.

ai spawn script arma 3

I also tried to paste it into the expression field of the AI Spawn Module. I tried just copy paste your scirpt into differient parameters in the module like init for both AI Spanwpoint and AI Spawn module, but none of those worked. Thanks for your anwser i really apperciate it! I like the idea, but i am not sure if i am good enough at sripting to make it work haha! But the script you are talking about, would that work with the vanilla spawn module? Originally posted by Machnum PI. Please do anyone knows how to bleed tickets form ai spawn module? Showing 1 - 7 of 7 comments. But the Ai's from the module does not work, so it is sort of unbalanced. It is only players and ai squad members that I know how to use bleed tickets with. It all works perfectly except all the ai's spawned from the modules doesn't bleed any tickets on both sides when they are killed in action. Rest of the forces come from an AI spawn module. Each side Bluefor and Opfor have a squad a player can take over and control. I have a classic sector game which I play alone or with a friend, against or with each other. I have seen numerous post about this issue, but can't seem to find a solution that actually works.

ai spawn script arma 3

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Ai spawn script arma 3